- C++ 64.1%
- cpp 25.4%
- POV-Ray SDL 4.4%
- Kotlin 3.8%
- CMake 0.9%
- Other 1.3%
The socket rewrite refused every send flag except MSG_DONTWAIT with EINVAL. The old path ignored them, so a game passing one now fails sends that always worked. |
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|---|---|---|
| .ci | ||
| .forgejo/workflows | ||
| .github | ||
| .patch | ||
| .reuse | ||
| .tx | ||
| CMakeModules | ||
| dist | ||
| docs | ||
| externals | ||
| hooks | ||
| LICENSES | ||
| src | ||
| tools | ||
| .codespellrc | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .shellcheckrc | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CMakePresets.json | ||
| CONTRIBUTING.md | ||
| cpmfile.json | ||
| Doxyfile | ||
| LICENSE.txt | ||
| README.md | ||
| shell.nix | ||
GRID0-Eden
because we needed a third switch emu for the people!
This is basically just eden but modified to have the GRID0+ patches, plus networking and friend management. GRID0+ is our replacement online service for Splatoon 3, and this brings it to another emulator! you can grab a build from the releases tab, or build it yourself.
why a third emu?
for some people citron-neo doesnt work all that great, and I (lizzy speaking hi) have been playing around with making more eden based citrosis builds. this isnt that, but it is more functional and optimized than citron-neo!
still, the pick is up to you, as all 3 work well. this is here by popular demand, and having another option is nice. use whichever one works best on your setup!
getting online
open GRID0+ → Account and server… and enter your GRID0+ account on the Network page. pick your active network adapter and turn off Enable Airplane Mode so the game can connect.
eden will check for GRID0+ patch updates and ask before installing them. the friends menu is under GRID0+ too, so you can manage friends and see who's around from there.
credits and licensing
big thanks to the Eden developers, the original yuzu contributors, and our work on GRID0-citron. this fork builds upon that, and the original credits and license notices stay with it.
GRID0-Eden is licensed under GPLv3 or later, just like Eden. see LICENSE.txt for the full license. the GRID0-citron code keeps its GPLv2-or-later notices, and third-party components keep their own licenses, included in LICENSES and their source files.